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ximalaya

ximalaya

这里是openkava 的blog,关注程序开发的一切技术。 ZZ 表示转载的文章,如涉及版权,请和我联系删除。 在这里你可以看到关于以下技术的文章: 移动开发技术,ANDROID ,IOS,WINDOWS PHONE平台开发,企业ERP开发,动态脚本PYTHON ,OPENGL ES 3D技术,游戏开发技术,HTML5 ,JAVASCRIPT ,MYSQL,AMAZON EC2 ,GOOGLE GAE ,GOOGLE CLOUD SQL 等 。 本站发展历程: 2010年,正式把所有的blog移到这里,租用godaddy的空间,记录生活和工作上的一些心得。 下面是关于我的个人介绍,写在这里权当凑字数啦。 职业:软件开发,开发经验6年,管理经验3年; 工作上使用的技术:C#, SQL SERVER 个人使用的技术:PYTHON,PHP, CSS, JAVA ,ANDROID ,object-c 等等 联系我请发邮件:<a href="http://blog.openkava.com/openkava@gmail.png"><img class="alignnone size-full wp-image-96" title="邮箱" src="http://blog.openkava.com/openkava@gmail.png" alt="" width="174" height="24" /></a>

iOS Game Study Notes 1

I have always been interested in games and 3D, hoping to develop my own popular game one day. With the emergence of the Android and iOS platforms, it is possible to turn this hope into reality. However, before developing a real game, I need to know how to program games.

I have looked for many Chinese resources, but they are all simple introductions. Later, I came across an English book on iOS game programming, which helped me understand how games are written. In order to record my thoughts, I am preparing to write some tutorials in this area, which can also serve as a guide for people who enjoy game development.

There are many game engines available, but for beginners, the learning curve is too high. It's better to start with something simple first, understand the principles, and then learn about engines. If you have the ability, you can even develop your own engine.

As far as I know, some 3D OpenGL ES engines are:

Android: mini3d, AndEngine, libgdx, etc. Mini3d is simple enough, you can take a look.

iOS: Cocos2d-x

 

 

 

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